Showing posts with label Abilities. Show all posts
Showing posts with label Abilities. Show all posts

Thursday, November 29, 2012

Ability systems.

I'm currently using five systems for abilities, skill being the most used.


Skill
· Abilities have MP cost.
· Damage can be affected either by Power and/or Attack.
· Effects of abilities (slow, duration, for instance) can be affected only by Power.
· Cooldown of abilities variate.
· Normal growth of HP, MP, Bonus HP, Bonus MP, Attack Speed, Armor, Power, Attack, and Spirit.

Characters using Skill system:

- Komachi, the Stygian Boatmaiden.
- Suika, the Drunken Oni.
- Tenshi, the Celestial.
- Patchouli, the Mobile Library.
- Reisen, the Lunatic Bunny.
- Cirno, the Idiotic Fairy.
- Sephiroth, the Son of Genova.
- Eirin, the Nurse.
- Saber, the Servant Saber.



Technique
· Abilities have no MP cost.
· Damage can be affected either by Power and/or Attack.
· Effects of abilities are never modified.
· Cooldown is usually high.
· Have only HP, Bonus HP, Attack Speed, Armor, Power and/or Attack growth. MP is always 1.

Characters using Technique system:

- Cloud, the Ex-SOLDIER.
- Tifa, the Bar Hostess.
- Remilia, the Eternal and Beautiful Vampire.


Gauge
· Abilities have no MP cost, except for the ultimate, which always cost 100 MP.
· Damage can be affected either by Power and/or Attack.
· Effects of abilities are rarely modified, and only by Power.
· Cooldown is usually low.
· EXTRA: Ultimates' cooldown are usually low, but cannot be activated unless you get into a fight.
· Have only HP, Bonus HP, Attack Speed, Armor, Power and/or Attack growth. MP is always 125, and have a negative -10 MP regeneration. Spirit does not affect MP regeneration.
· EXTRA: MP is recovered by doing damage, or by activating certain abilities (for instance, Meiling's Tiger Strength adds 15 to her MP).


Characters using Gauge system:

- Meiling, the Scarlet Gate Keeper.
- Flandre, the Little Sister.


Boost
· Abilities have little MP cost, except for the ultimate, which has no cost.
· EXTRA: During the ultimate, the basic abilities are improved.
· Damage can be affected either by Power and/or Attack.
· Effects of abilities are rarely modified, and only by Power.
· Cooldown of abilities variate.
· Have only HP, Bonus HP, Attack Speed, Armor, Power and/or Attack growth. MP is always 125, and have a constant 3 MP regeneration. Spirit does not affect MP regeneration.


Characters using Boost system:


- Iku, the Dancing Dragon.
- Youmu, the Ghost Gardener.


Blood Heat
· Abilities can have MP cost or can be free.
· EXTRA: Abilities do extra effects depending on the level of HP. Below 70%, a extra effect. Below 40%, two extra effects. Below 25%, three extra effects.
· Damage can be affected either by Power or Attack.
· Effects of abilities are only modified if below certain HP level.
· Cooldown of abilities are usually high.
· Can have normal growth or non-MP growth.

Characters using Blood Heat system:

- Nanaya, the Nightmare Murderer.