Monday, February 20, 2012

Komachi, the Stygian Boatmaiden [FINALE]

Komachi, the Styigian Boatmaiden

A hard worker (?) that guides the souls in the styx river. She often (?) takes naps.



Power: 11 + 1.15. 
Attack: 74 + 4.6.
Spirit: 72 + 3.15.


Range: Melee.
Speed: 300.
Ability System: Skill.
Hp:
410.
Mp: 240.
Hp Growth: +394.
Mp Growth: +55.
AS Bonus: +2%.

Skills: Soul Strike, Nether Rift, Soul Reaper.
Ultimate: Styx Ride.
Special: Shinigami.





Skill 1 - Soul Strike
 
Strikes with souls from bottoms of hell, damaging nearby enemies for a percentage of Komachi's maximum life as damage and stunning them for 0.6 seconds. Damage dealt to each enemy decreases as more enemies are nearby.
Enemies cannot take more than 12% of Komachi's Hp as damage.
A second strike slows nearby enemies by 20% for 1.5 seconds.



Level 1 - Deals 16% of Komachi's maximum life as damage.
Level 2 - Deals 24% of Komachi's maximum life as damage.
Level 3 - Deals 32% of Komachi's maximum life as damage.
Level 4 - Deals 40% of Komachi's maximum life as damage.
Level 5 - Deals 48% of Komachi's maximum life as damage.

Power Bonus: 0.1% HP / PP. 
Cooldown: 10 seconds.
Mp: 50/60/70/80/90.




Skill 2 - Nether Rift
 
Komachi teleports to the targeted point, greatly increasing her attack speed for a limited number of attacks.
Attack speed cannot be dispeled and is removed after 6 seconds if attack cap has not been reached.

Level 1 - 500 maximum distance. 200 IAS for up to 3 attacks.
Level 2 - 600 maximum distance. 200 IAS for up to 4 attacks.
Level 3 - 700 maximum distance. 200 IAS for up to 5 attacks.
Level 4 - 800 maximum distance. 200 IAS for up to 6 attacks.
Level 5 - 900 maximum distance. 200 IAS for up to 7 attacks.

Cooldown: 15 seconds.
Mp: 95.




Skill 3 - Soul Reaper
  

Komachi's attacks carve deeper and deeper into the enemy soul, inducing fear on the third attack on the same target.
When activated, Komachi swings her scythe for physical damage to any enemy that gets close, reducing this ability cooldown by 0.25 seconds per enemy unit and 0.75 seconds by hero close to the casting point.


Level 1 - Deals 70 swing damage.
Level 2 - Deals 130 swing damage.
Level 3 - Deals 190 swing damage.
Level 4 - Deals 260 swing damage.
Level 5 - Deals 330 swing damage.

Attack: 40% swing damage.
Cooldown: 5 seconds.
Mp: 35.




Ultimate - Styx Ride



Komachi takes a few seconds into calling forth her boat, riding it at a initial speed that increases as time goes on.
On arrival, Komachi crashes her boat for damage and slow enemies by 50% for 2 seconds.

Level 1 - Deals 135 damage.

Level 2 - Deals 270 damage.
Level 3 - Deals 405 damage.

Power: 60% damage.
Cooldown: 70 seconds.
Mp: 150. 



Special - Shinigami
 
When killing enemies, Komachi recovers 2/3/4/5/6/7/8% of her maximum Hp.
Whenever an enemy unit within 1000 distance from Komachi dies, she recovers 1% of her maximum Mp.

Rumia, the Night Fairy

Rumia, the Night Fairy

A cheerful fairy.

Power: 8 + 1.1.
Attack: 49 + 2.6.
Spirit: 56 + 3.75.

Range: Melee.
Speed: 300.
Ability System: Skill.
Armor: 12.

Hp:
465.

Mp: 210.
Armor Growth:
+3. 

Hp Growth: +81.
Mp Growth: +45.
Hp Bonus: +3%.
Mp Bonus: +2%.
AS Bonus: +2%.

Skills: Darkness, Inner Fear, Dark Flux.
Ultimate: Nightfall.
Special: Night Fairy.




Skill 1
- Darkness




Surrounds an enemy target with opressive darkness, damaging and slowing it.
If casted at night, lasts 1 second and slows by 10% instead of lasting 2.6 seconds and slowing by 40%.
Cancels channelings.



Level 1 - Deals 40 damage.
Level 2 - Deals 80 damage.
Level 3 - Deals 120 damage.
Level 4 - Deals 160 damage.
Level 5 - Deals 200 damage.

Power Bonus:
50%.
Mp:
60/65/70/75/80.
Mp (day): 110.
Cooldown: 8 seconds.
Cooldown (day): 20 seconds.


Skill 2 - Inner Fear

Awakens the primitive fear to darkness, inducing fear to a target enemy.
If casted at night, only slows the victim's attackspeed by 20% for 2 seconds.


Cooldown: 12 seconds.
Cooldown (day): 25 seconds.
Mp: 60.
Mp (day): 125. 


Skill 3 - Dark Flux 


Rumia moves has increased 10% movespeed during night, as well as increased attackspeed.
Can activate to release waves of pure darkness, slowing nearby enemies by 20% for 3 seconds, nulling their allied vision.

If casted during thay, only slows by 5% for 1.5 seconds.

Level 1
- Increases Attackspeed by 12%.
Level 2 - Increases Attackspeed by 24%.
Level 3 - Increases Attackspeed by 36%.
Level 4 - Increases Attackspeed by 48%.
Level 5 - Increases Attackspeed by 60%. 



Ultimate - Nightfall

Turns day into night, or increases night duration.





Level 1 - Lasts 30 seconds.
Level 2 - Lasts 55 seconds.
Level 3 - Lasts 80 seconds.

Power Bonus:
+0.01 seconds / 3 Power.
Cooldown: 120 seconds.



Special - Night Fairy

 
During night, Rumia has increased HP regeneration and maximum sight range, as well as unobstructed vision in 600 distance.

Increases regeneration by: 3 (Levels 1-3), 5 (Levels 4-6), 7 (Levels  7-9), 9 (Levels 10-12), 11 (Levels 13-15), 13 (Levels 16-18), 16 (Levels 19+).